![]() ![]() There is only one type of pursuit in this game.You may not input throws while crouching.New to VI is the ability to tech throws, using the same motion. You no longer have to tap a slash button to follow up with an attack, nor can you move freely after throwing while unarmed. A standard throw this time around with no extra nuance.Every backdash can be cancelled into an air special, but not all characters have these. Distance and speed varies between characters. ![]() Running attacks will autocorrect to face the opponent. ![]() Some characters have step dashes instead of runs, and in turn these characters do not have a set of running normals. In line with existing wikis for III, V Special and 2019, motions will be represented in numpad notation.
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